|Jump (Double Jump)||
|Diagonal Dash (Up, Down)||
Dashes are the bread and butter of the clean rolling experience. You can use dashing to smash through crates, boost your speed, make quick adjustments, and hit other players! Effectively dashing will ensure your place in the winners circle - assuming you don’t bonk into any Obstacles.
You have three dashes available to you once you leave the ground regardless of dash type. When you touch the ground again, assuming you didn’t crash, your dashes and jumps will reset. You can keep track of how many dashes are remaining in the bottom left corner of the Game UI.
Crates can be destroyed by any dash, make sure you get the timing right or you’ll get bonked!
Next we’re going to cover the different dash types and their use cases.
D will be your main source of speed, but can get you into trouble fast! For every in-air combo, your dash will increase in speed and intensity - maxing out on the third dash.
You can jump out of a horizontal dash - something you can NOT do with the other dash types. To do this, tap or hold
Space while you are dashing. This can be done on any horizontal dash in a combo.
Up & Down Dash
W and Down
S dash may seem to not have many use cases, but can be used in a variety of ways such as:
- Quick repositioning
- Crash through breakable floors & ceilings
- Avoiding obstacles
Down ramps can be utilized by timing down dashes just as you’re over them. Doing this will require practice, but in no time you’ll be sailing through the course!
Diagonal dashes are great for making quick adjustments without the cost to speed the up & down dashes cause. Using
(W+D) to diagonally dash up and
(S+D) to dash down, you can maneuver quickly without falling behind.
Jumping is as easy as pressing
Space, jumping again while mid-air will use your double jump. If you jump during a horizaontal dash
D, you will double jump without the cost to your jump count - making it possible to jump 5 times in an air combo! Your jumps reset when you land on the ground, so use them wisely.
To better understand how to use these moves read up on types of Obstacles.